Wednesday, January 14, 2026

Star Citizen’s single-player spin-off is now playable begin to end, nonetheless set for 2026


One thing to stay up for: The unique Kickstarter for Star Citizen and its single-player part, Squadron 42, started in 2012, a yr that feels so distant that youngsters and younger adults now share memes expressing nostalgia for it. After 13 years and virtually a billion {dollars}, neither sport is completed, however studio head and trade legend Chris Roberts stays assured that Squadron 42 will launch subsequent yr.

In a latest year-end evaluation, Cloud Imperium Video games founder and CEO Chris Roberts revealed that Squadron 42, the story-based portion of Star Citizen, is content-complete and rapidly approaching beta. The bold house simulation motion sport has suffered a number of delays spanning over a decade.

Squadron 42 was initially scheduled for launch in 2014, then in 2020. In 2022, Roberts acknowledged that the sport was one or two years out. Squadron 42 has been in its closing sharpening part since 2023, and CIG has maintained a 2026 launch date since final yr. Roberts now claims that every one chapters are totally playable.

The sport guarantees a combination of first-person shooter and flight simulation fight, permitting gamers to transition between touring on foot, exploring spaceships, and flying between planets with out loading screens. Recalling the star-studded FMV scenes from Wing Commander within the Nineteen Nineties, Squadron 42 will even function a cinematic storyline spanning 40 hours that features performances from Gillian Anderson, Henry Cavill, Gary Oldman, and Mark Sturdy. A prolonged video from final yr (above) revealed the sport’s opening.

In the meantime, Roberts additionally coated the event of Star Citizen, the principle on-line multiplayer part, which stays in alpha with no concrete launch date. In 2025, CIG launched two new explorable photo voltaic methods that gamers transition between utilizing the distinctive server meshing function, which allows as much as 700 gamers to work together concurrently throughout planets and photo voltaic methods. CIG plans to extend the quantity to 1000’s.

Star Citizen additionally gained practically 100 new areas, environmental options, ships, and experimental VR assist, with different main options nonetheless deliberate. A serious focus in 2026 will likely be procedurally generated planets, which can create biomes, lifeforms, cities, and NPCs on an enormous scale, resembling Bethesda’s Starfield however with out loading screens.

CIG’s unusually lengthy improvement cycle is feasible as a result of longest and most profitable crowdfunding marketing campaign in gaming historical past. Funding, primarily from promoting in-game spaceships and different gadgets, accelerated after the pandemic and presently stands at over $926 million. The marketing campaign will possible exceed $1 billion earlier than Squadron 42 launches.

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